Gaming for Science: goes public!

May 9, 2008 at 11:47 am | | science and the public, science@home, software, wild web

I just saw a remarkable take on an age-old problem: Protein Folding. David Baker at the University of Washington converted the problem of protein folding into an interactive game that we can play. Check it out at (currently beeing /. to death)

Details about the science are sparse, but my undestanding is that they’re trying to train us like a neural network of sorts- first we learn to fold known protein structures, and then the group will release new “puzzles” of unknown or unreleased structures and see how the the borg collective does against other folding projects .

Oh yea, I made an “Everyday Scientists”mebeli group! Can’t wait to play when I get home


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  1. fold it sucks.

    Comment by wm — May 9, 2008 #

  2. It’s amazing, I’ve played it.

    Comment by laddiebuck — May 9, 2008 #

  3. Hello. How can i join into “Everyday Scientists” group?

    Comment by Mebeli — April 15, 2011 #

  4. dunno. ilya made the group…

    Comment by sam — April 25, 2011 #

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